Customer Reviews for Guitar Hero (Game Only)

Guitar Hero (Game Only)
by Activision Inc.

Guitar Hero (Game Only) List Price: $39.99
Category: Video Games
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Video Game Reviews of Guitar Hero (Game Only)

Customer Review: Good game - just not as good as Guitar Hero 2
Summary: 4 Stars

My whole family played guitar hero II, often with friends from the neighborhood. I originally bought the game for my 10 year old son, but found everyone loved it. So, once my 16 daughter and I had finished the game on expert, we wanted more songs, so I decided to buy guitar hero 1. Its still a fun game, and filled the void until the next generation of Guitar Hero came out, but there are a couple of things that make the game not quite as good.

1 - Fewer songs; only 30 songs total
2 - Songs were easier
3 - No practice mode (good thing the songs were easier)
4 - No easy way to switch back and forth between saved careers (you have to reboot to get to another person's saved game)

Overall, good game, but Guitar Hero 2 is better (and we just got 80's edition, which is more on par with Guitar Hero 2).

Customer Review: guitar hero
Summary: 5 Stars

good game, liked the songs better than II. add it to your collection now!!!

Customer Review: This Game Rocks!!!!!!
Summary: 5 Stars

This is one of those games that will go down in the history books, its fun addictive and easy to play, the song selection is unique, fun, and never gets boring, i recomend this game to everyone.

Customer Review: Guitar Hero Rocks
Summary: 5 Stars

Lots of fun even for a novice. Also bought the wireless flying V to make playtime even more exciting and not restrictive!

Customer Review: Somewhat inferior to its sequel, but still well worth anyone's time
Summary: 4 Stars

Perhaps that tired old adage from the dusty hallways of grade-school is right after-all: people just don't change. Arrogantly dismissive of video games since I reached the "age of reason," I figured myself immune forevermore to the siren song of electronic addiction. How naive I realized my self-perception to be only moments after booting up this game in order to "help my nephew play it." My blood-relation's cries of dismay ignored, my retina only able to perceive the hypnotic allure of colorful notes gracing the television, I soon found myself deep within the clutches of that most dangerous of love/hate relationships: I had become the Playpsycho.

Enter "Guitar Hero," Activision's port onto the PS2 which allows the user to rock out on tracks old and new via a single-"stringed," guitar-shaped controller. There are several play-modes available. Career mode allows the player to create a band-name, choose an avatar, and select an instrument. As the player advances--via increasing difficulty-levels and "song-tiers" mastered--the type of musical arena your avatar plays in progresses from basement dive to concert halls U2 would drool to play in. The career option allows--in higher difficulty levels--the possibility of actually earning a bit of loot for all that axe damage. This money can be spent, a la role-playing lite, in the "Unlock Shop." New "skins," instruments, hidden tracks, and even a couple of interesting avatars can be purchased there. There is a "quick play" mode which allows for "unlocked" tracks to be played at will. Finally, the last mode allows another guitar god to enter the venue, although (in THIS game--hint, hint) multiplayer doesn't augment this already stellar game much.

The songs are almost exclusively covers, but don't let that dissuade you. I am a huge "Boston" fan, and was almost embarrassed to the point of speechlessness when informed that Brad Delp was not actually singing those lyrics. They are incredibly convincing covers, almost without exception. Other represented songs include "Frankenstein," "Iron Man," "Symphony of Destruction," "Sharp Dressed Man," and many others. Younger fans may not appreciate the dearth of newer musical representation, but more recent titles in the series (again, hint, hint) address this oversight handily.

Play is accomplished in a manner similar to "Dance, Dance Revolution": a giant fret-board graces the center of the screen, and colored notes progress towards the player. A powerful motivator to hit correct notes is that the game will not play the guitar portion of the song if you mess up. Another (in career mode) is that you will be booed off-stage if you don't prove your guitar proficiency. The background action--although you'll never have time to appreciate it--is incredibly detailed and even quite funny. Band members run around on stage, match their digital finger-positions with actual notes, and alter their facial expressions to match how well a player is performing. Similarly, the audience will also respond to your skill, or lack of it. The guitar-controller is incredibly intuitive: you essentially have a one-string, five-fretted instrument. Believe me, five frets is more than enough of a challenge. The guitar includes a "whammy bar" and an orientation sensor, allowing one to tilt the controller to use one's accumulated "star power," maximizing the score and allowing the avatar to cavort around stage in ever more fanciful ways. You will probably master "easy" and "medium" relatively quickly; however the "hard" and "expert" levels will suffice to challenge even accomplished guitar-masters ("real" guitar-players).

A great game to play with a bunch of friends--actually, you could quite easily make a family night memorable beyond belief with this excellent game. I dare you: play this title in front of your crotchety old mom and dad, and just see if they resist playing! Have fun.
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