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Stella Deus by Atlus
Product SummaryBrand: Atlus Release Date: 2005-04-28 Platform: PlayStation2 Model: P2ATLU 730865530113 Publisher: Atlus Product features: - Hunt down spirits to further alchemical studies that may stop the Miasma
- Over 50 hours of tactical gameplay, as you collect new characters, weapons and items
- Effectively manage your characters to launch devastating Team Attacks
- Multiple side quests like the Catacombs of Trial
- Customize your inventory by fusing and creating items
Accessories:
Video Game Reviews of Stella DeusCustomer Review: Fun but not a very sustainable game Summary: 3 StarsThere are a lot of classic tactics games - Final Fantasy Tactics series, Disgaea series and the whole lot of Nippon Ichi iterations. Stella Deus is by Atlus, with the same Atlus style graphics and interesting gameplay. But it just couldn't match up with its counterparts in the Tactics Camp.
This doesn't mean that it is a bad game. It is a very decent game but the flexibility it offers and the replay value of the game are not as high as many other Tactics game. First about the job classes. In the Final Fantasy Tactics series, the number of jobs that you can try is just silly - silly in a good sense that you can play with so many combinations that you just enjoy watching how your newly created job works on the battle field. However, in Stella Deus, jobs are preset. You can class up but with a limit and you need certain items to class up. So after a while you are already just using the same character again and again. Also the design of the generic classes are not that interesting either. So that really affects the gaming experience if you need to drill through 100 levels of generic dungeons.
The story characters and optional characters are really well designed. However, it is just very difficult to get the optional characters without a walkthrough. Example, you will not know that you need to overkill them several times to get them and also at the beginning of the game it is very difficult to overkill your boss enemies. So by the time you found that out, it is already too late. However, if you managed to get all the optional characters, the team becomes very interesting with all the variety of skills you can have in the game. That is a plus for your effort.
The game tried to provide different ways of keeping your interest in it. For example, the 100 levels Catacomb, Missions and Alchemy Fusion. But then after a while they are just more or less similar. Also certain missions don't come up without certain characters in your party and sometimes they can get ridiculously difficult to achieve the goal. For the Alchemy Fusion, they are very random. Random not in the sense of you don't know what you will get, but in the sense of you don't really understand why two swords fused together could become maybe a potion. So there is a lot of trying through the menu and after all the trial and error you will just go straight to the online walkthrough.
Story wise it does have a very good story - and make more sense than the Final Fantasy Tactics series. It is much darker and certain cutscenes are beautifully drawn. Other than that you have a lot of time scrolling through nicely painted character boards with sometimes really annoying voice over. Also the graphics are not as pretty as a lot of other tactic games. The special team attack skills are well drawn but for all the other skills you can see their budgetness. It's just not pretty to look at while you consume your MP to perform them. In the end, I just hack the enemies to death most of the time.
The game didn't provide a game save option to gamers who finished the game but strangely enough the final boss will still give you good items. That makes you think 'what is that for if I can't use it at all?' I think Atlus really need to think about this in the future. With no game save, it is very unrewarding to replay the game. All Final Fantasy Tactics Advance, Disgaea and Fire Emblem have game save options to unlock more stuff for the game and that makes it more replayable.
In all Stella Deus is still a solid game put together but it is not a game that will tempt you to spend more time than you need to finish and replay it.
Description of Stella DeusStella Deus: The Gate Of Eternity is an incredible game world, completely hand-drawn and with voiced dialogue that brings the world to life. A deadly mistcalled the "Miasma" spreads across the land, killing all in its path. Having forsaken hope, the inhabitants simply await their deaths -- except a young soldier and female shaman who believe they can stop their eventual extinction.
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