 |
Product SummaryBrand: Tecmo Release Date: 2005-11-13 Platform: PlayStation2 Model: 018946010410 Publisher: Jack of All Games Product features: - The game takes place in 2 haunting worlds - the nightmare and the real life -- as the player moves deeper into the game, the line between the two worlds becomes blurred, creating fear and unease
- Use the camera obscura as both a weapon & a guide, by taking pictures of the ghostly inhabitants and creepy objects within the House of Sleep
- More terrifying ghosts - Hideous facial expressions and creepy eye movements combined with the ghost's new ability to stare at the player
- Play as 3 different characters and strategize by using each of their different abilities
- Unexpected sounds and movements create a paranoid and terrifying gaming experience
Accessories:
Video Game Reviews of Fatal Frame III: The TormentedCustomer Review: Third Time's the Charm? Summary: 5 StarsIf you have nightmares about being lost in a dark, labyrinthine house with no way out, Fatal Frame 3 is not the game for you. But if you're a survival horror junkie and/or a fan of the first two Fatal Frame games, you'll probably eat this one right up. Functioning as both a direct sequel and a stand-alone story, FF3 has so much crammed into it that it sometimes feels cluttered, but it provides a vivid, creepy, and engaging experience nonetheless.
The much-trumpeted gimmick this time around is that you can play as multiple characters, a Fatal Frame first. The new protagonist is Rei Kurosawa, a freelance photojournalist who lost her fianc? in an accident and is stricken with guilt over his demise. One day, she has a vivid waking dream of following her deceased love into a vast, snowbound mansion, wandering its splintered, rotting hallways and shadowy chambers, and being pursued by a sobbing woman covered in a blue tattoo. From then on, Rei visits the crumbling old edifice every night as she sleeps, and the tattoo begins to appear on her own body as well. The game incorporates another new feature in that, during the day, you can stroll around Rei's cozy house, receive mail, develop and research photos, and pet the cat. Silent Hill 4 did the same thing, and it provides a nice break from the creepy environs of the "Manor of Sleep" where most of the action takes place -- although Rei's home does not remain free of haunts.
The Manor, of course, is bursting with ghosts of all kinds, some pitiable, some malicious. As before, your weapon is the Camera Obscura, a device that damages ghosts by taking photos of them. The camera-based combat and upgrade system have been streamlined over the course of the trilogy and work great when the ghosts don't cheat, which they often do. The Manor itself is massive, much bigger than Himura Mansion in the first game, and exploring it gets tedious and disorienting at times; you'll be hard-pressed to remember which lock goes with the key you just found, or what room appears in which photo. Of course, since this is nightmare logic, the dizzying size and bizarre layout of the Manor may be totally appropriate. Rei soon finds she's not alone -- other guilt-stricken dreamers are being drawn into the manor (sometimes forever), including Rei's assistant, Miku Hinasaki, the heroine of FF1. And providing the link to FF2 is Kei Amakura, another journalist (and a man, eeek!) who's the uncle of...well, you'll see. Certain chapters of the game require you to play as Miku or Kei, both of whom have various strengths, weaknesses, and special abilities. The game designers sneak portions of FF1 and FF2 environments into the Manor of Sleep, and it truly feels like everything in all the games is being tied together.
The plot is a jumbled mishmash of obscure people, horrible events, and arcane rituals that barely stays coherent. However, part of the fun is piecing together a narrative from all the old diaries, moldy tomes, newspaper clippings, cassette tapes, cryptic photos, video reels, and miscellaneous scraps you accumulate. I had fun with it, at least, and I love how every ghost has a backstory. The graphics and sound design are as effective as ever, immersing you in this creepy world. (Play with the lights off!) As the plot progresses, the three protagonists chase their personal demons, and the dream world starts to impinge upon the waking world, the game becomes very creepy indeed, and also very challenging. The feeling of dread and helpless frustration can get you down, but in the survival horror genre, it's a good thing. These games are meant to scare, and what's scarier than a nightmare where you can't wake up, you're lost and alone, angry phantoms are oozing from the walls, and you're almost out of film? Fatal Frame 3 provides a worthy end(?) to the series and survival horror fans would do well not to miss it.
Description of Fatal Frame III: The TormentedFatal Frame 3: The Tormented is a haunting Japanese style horror game where nightmares become reality. A young woman named Rei is having twisted nightmares. These dark dreams take her to the "House of Sleep", where she encounters hideously tortured souls who are being overtaken by a curse. Meanwhile, a deadly tattoo and deadllier secrets of life and death are waiting to destory her, unless she is quick enough to stop it. But Rei's dreams is only the beginning of the nightmare, making Fatal Frame III: The Tormented the most terrifying virtual experience to date.
All Games
|
 |