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Product SummaryBrand: Rockstar Games Platform: PlayStation2 Publisher: Rockstar Games Product features: - ESRB Rating: Mature
- Genre: Action/Adventure
Accessories:
Video Game Reviews of Grand Theft Auto IIICustomer Review: Super Mario was better. Summary: 2 StarsGrand Theft Auto III is the kind of a game that is immersed in popularity so deep that it actually has more cons than pros. There are too many negatives about playing Grand Theft Auto III due to numerous useless and pointless missions, limitedness of freedom, repetitive playing, constant use of X button, lack of ability to save the game when needed, and ridiculous storyline and miscellaneous information. Let me get the positives out of the way first. For one, Grand Theft Auto III looks cool for its playing features, and the ideas of what to expect are of high level. There is a plenty to do around each of three islands. It took me about a couple of months to beat Grand Theft Auto III, so more bang out of the money. Several special types of missions are fun such as rampages and unique jumps. Now for the negatives as they are many of them. Novelty of a game can only wear off that it's no longer replayable. Grand Theft Auto III is no exception to this case. I beat this game a while ago, and I showed some interest in playing it again few years later. What I had forgotten about Grand Theft Auto III is how monotonous the game is. I perfectly outlined my objectives for each island of three: Cab, Fire, Cop, Jumps, Packages, RC Rampages, and Missions. Each of them (not the RC anyway) takes too damned long to finish. The worst aspect of Grand Theft Auto III is the dreadful Ambulance mission. It takes a good two hours to finish this one; there are twelve levels (level 1, save one person; level 2, save two persons; etc.). If the ambulance is either flipped over or shot up, I am back to square one and must do it all over again. In the midst of this, there is no allowing of saving at any point of the mission. It has to be completely done from start to finish. Actually, I reached level 12 and saved nine people. Then suddenly, I flipped the ambulance over not because I wasn't paying attention but my thumb literally got tired. Of course, my mind got numbed, and I grew frustrated at the idea of doing it again. I understand that those missions along with cab, fire, and cop are to familiarize myself with the geography of each island. My suggestion to improve the game play, why not just have 20 cab missions on one island, 20 fire the second island, and 20 cop for third island? Maybe ten levels of ambulance are okay and allow me to begin at the highest level possible where I screwed up. Whenever I am doing something on each island, ninety percent of the time my thumb is constantly on the X button. It gets sore after a while. The tedious driving around and going from point A to point B can be thought of preliminary stages of Alzheimer's. It's no fun. As for the real missions, they are all right for RPG but nothing special. The storyline is ridiculous at best; why not get the main character to make a name for himself as he rises to the top as Mafia hood boss or something? Speaking of the protagonist, who is he? What is his name? What does he really look like? What can he do? What is he interested in? The statistics are helpful, but must I know how many inches of rain fell, or total people wasted, or weight of explosives used, or total amount of money paid by cops? When I pointed out limitedness of freedom, mainly I have objectives that I must complete and when I am in midst of them, I feel the rigidity that I must follow this way and no other way. The game is not actually hard to beat, but it's not that easy either. All in all, Grand Theft Auto III is full of cycles repeated to death until 100% completion is reached. When that is accomplished, is there a sense of satisfaction? Not really. And no, I still can't fly the freaking Dodo (and it's not even necessary either...what a waste of intrigue.)
Description of Grand Theft Auto IIIGrand Theft Auto 3 has you in a new adventure in the seedy underworld of Liberty City! Avoid damage and bad weather to get away clean, or else! With Grand Theft Auto III, Rockstar proves that not all developers are concerned with toning down the violence in their games. This sequel is even more bloody, violent, and sadistic than its popular predecessors, offering up an enormous 3-D city in which nearly any criminal act is possible. Players are free to steal cars, beat up the local population for their money (or weapons), make time with prostitutes, or simply roam to their heart's content. Those seeking more structure can embark on dozens of plot-driven missions or steal cars that let them play minigames. Nab a cop car and you can go on vigilante missions. Grab a cab and you can play a deadly version of Crazy Taxi. Take a fire truck and you can earn money putting out fires. The game just never gets boring. As in real life, there are consequences for your criminality. As your random acts of mayhem mount up, the police start hounding you, eventually calling in SWAT trucks, the FBI, and even the army if you continue down the path of destruction. Shaking these pursuers is easily the most fun part of the game, especially when a bunch of friends are packed in the room to witness your narrow escapes. Grand Theft Auto III is fine-tuned to near perfection in every category. All the vehicles, from slick sports cars to lumbering dump trucks, handle exactly as you'd expect and smash apart realistically when abused. The three islands in the game are rendered in terrific detail considering their size, and are packed with traffic, pedestrians, and hidden jumps. The audio is equally amazing. Pedestrians talk, cops scream at you, and you can tune in nine different radio stations whenever you are in a car. It all adds up to a monumental achievement: the rare console game for adults that manages to get everything right. --T. Byrl Baker Pros: - Offers an enormous world for players to exploit, rendered in staggering detail
- Equally fun whether you go on plot-based missions or run around as a freelance crook
Cons: - Ultraviolence, foul language, and adult situations mean you'll want to keep this far away from kids
- It takes too long to get from one island to another, making some missions tedious
You've been betrayed and left for dead. Now you're taking revenge, unless the city gets you first. Mob bosses need a favor, crooked cops need help, and street gangs want you dead. You'll have to rob, steal, and kill just to stay out of serious trouble. Anything can happen out here. Grand Theft Auto III features a fully 3-D living city, a combination of narrative-driven and nonlinear gameplay, and a completely open environment. Players are put at the heart of their very own gangster movie, in which anything can happen and probably will. With a cast of hundreds, 50-plus vehicles--including sports cars, ice-cream trucks, boats, and buses--three hours of music, (including opera, reggae, house, drum and bass, pop, and disco), a huge array of street-ready weapons, and some of the seediest characters in video game history, Grand Theft Auto III is a sprawling epic that will show you that sometimes crime can pay, and that sometimes it pays you back.
Racing & Flying Games
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